Third Year Games Development: Writing at Falmouth University
One half of Fabled Arm Studios, a Global Game Jam team.
Soulkeeper: Fate's Gambit [Videogame | 2024]
A fantasy card game meets visual novel, inspired by tarot.
I developed this game as part of a small team, developing its world and helping the artists create the characters. I mapped out and wrote all dialogue and worked alongside the programmers to implement it. Due to team restraints, I also took a leading role with creating and building the overworld, and assisted in creating some of UI.
Position in team: UI and Level Design, Character Developer, World Building, Sole Writer
Time spent on project: 9 months
Laugh/Death [Videogame | 2024]
A quiz show where the player must answer bizarre questions and win at roulette in order to escape with their life.
Position in team: Narrative Design, Sole Writer
Time spent on project: 48hrs
Pink Freesias [Interactive Poem | 2023]
A poem about losing a loved one.
I developed this short piece whilst experimenting with the Bitsy engine.
Sole Developer
Time spent on project: 1 week
The O'Led Casefiles: Starship Stranded [Videogame | 2023]
A sci-fi mystery set on an abandoned spaceship.
Position in team: Team Leader, UI and Level Design, Character Developer, World Building, Writer
Time spent on project: 6 months
The Boy and The Dryad [Visual Novel| 2023]
A visual novel about family ties inspired by Greek Mythology.
Position in team: Sole Designer, Sole Writer, Sole Programmer
Time spent on project: 48 hrs
One Last Pint [Visual Novel]
A short branching visual novel story inspired by Egyptian Mythology.
Sole Developer
Time spent on project: 2 months